Space Jerks (Old Project)
Space Jerks (the more kid friendly title we gave it later) was a Global Game Jam project I was lead designer and producer on. The theme that year was "We don't see things as they are, we see them as we are." Now we decided to have a game in mind ahead of time and then find ways to make the theme fit that game. The theme was not kind to us though. Any other GGJ theme from any other year would have been awesome. We would have knocked "As long as we have each other, we will never run out of problems" out of the park.
We went in wanting to make a Shoot-em-up, we wanted something fun and something multiplayer friendly. We had a lot of design ideas to pull the theme in. The best one of these was to set the player up as a conquer of a vile enemy aliens by destroying their planets and getting resources. As the player fought each planet they would get some communications from the alien race, in alien, and the more planets you destroyed the more you translated the alien language and thus the player would realize they were the evil aliens. But time is ever the destroyer of good GGJ ideas. So we worked on the core game play first and theme second, well theme got cut and we ended up with a cool Shoot-em-up that was multiplayer, but with very little depth.
There are some really good things about this project as well. The art was great, I had no part in it though so do not think that was me. The best thing I did on the project was the audio implementation. This is something that would spark a love of audio work in the future and actually defines stuff that I really like doing now. I came up with a system and some game mechanics that when the player was doing well their ship would look cooler and they would get better music. The music was done in steps. So I had the sound designer compose a full piece of music but blending multiple instruments. Then we broke it down into different sets. So when the player was doing better the sets would fade in and the music would get more complex.
To be honest it was a great weekend. My team had a great time and we made a fun game.